- Implemented new skins for sale in the store. Check them out!
- Moved the Volcano to be located in the hub.
- Consolidated the Altar to one Altar located in the hub.
- Added an Altar icon on the map at the physical location within the hub.
- Added several utility features for our upcoming influencer streams.
- Modified the map to teleport you to the target destiniation even if you already on the hub.
- Implemented a feature to spit out rejected items at the Altar back at the player.
- Changed the decal for breaking blocks at the generator to a tap-and-hold style.
- Refactored our Entity system to support the new entities coming in the next few updates!
- Reverted the hub map to its state before adding bridges to all Altars.
- Fixed an issue where crop hit boxes were incorrectly extending upwards.
- Resolved a bug where a seagull would repeatedly loop at the bird feeder.
- Addressed the problem of players' skins disappearing.
- Fixed a common error causing the game to not recognize certain objects.
- Corrected an issue preventing crop harvesting when standing inside them in first-person view.
- Resolved a bug causing the inventory to keep appearing after minimizing and returning to the game.
- Fixed the XP bar not showing progress when players make offerings at the Altar.
- Resolved issues with feature servers not functioning in test environments.
- Fixed a problem with creating certain high-quality textures.
- Corrected an error causing server communication problems.
- Resolved a vague issue causing unexpected behavior.
- Fixed a bug where a necessary animation component was missing, causing errors.
- Addressed an issue where players couldn't locate their home island.
- Fixed a problem with user authentication failing multiple times.
- Resolved a recurring error related to object recognition.
- Fixed a problem with database transactions not processing item changes correctly.
- Corrected an issue to ensure smaller fish are caught during tutorial sessions.
- Fixed a bug where the game attempted to access a removed object.
- Resolved a problem with game data not loading correctly.
- Fixed an issue with network requests returning an error.
- Addressed a failure in saving game progress in certain chapters.
- Resolved an issue where a user identity check was failing.
- Fixed a server-side communication issue.
- Corrected a gameplay issue where placing a block would unintentionally trigger UI interaction.
- Fixed the problem of not tracking server issues correctly in error reports.
- Addressed a command function error in the CacheDataManager.
- Resolved an issue with retrieving the latest configuration from AWS AppConfig.
- Fixed a problem with invalid authorization tokens.
- Corrected an issue where a block was incorrectly marked as generated more than once.
- Fixed another instance of a common object recognition error.
- Resolved a problem with updating specific game settings.
- Addressed an issue with game dependencies not loading correctly before starting.
- Fixed a rare scenario where two seagulls would simultaneously approach to eat fish at the bird feeder.